Experimenting with r3-gui.r3 dialect-draw graphics
Hi guys. In most of the online docs you find this carl/nick's code structure for graphics. R E B O L [title: "rotate"] load-gui Bck: make image! 300x300 View/no-wait [image Bck] Draw Bck to-draw [ translate 50x10 rotate 30 ; integer triangle 50x100 93x25 6x25 red green green ] copy [] Do-events It's the original code and it works. However, a month ago the r3-gui.r3 file was re-organized and all the modules were amalgamated into one. Now we see the options more clearly. The dialect-draw offers much more flexibility and options. Try these code structures. R E B O L [title: "rotate"] load-gui view/options [ tight [ ; Tightly spaced and packed group. No background or borders. Vertical default. drawing [ ; use instead of "make image!" rotate 10.5 ; now decimal triangle 50x100 93x25 6x25 red green green ] ] ] [ offset: 800x100 bg-color: black init-hint: 250x350 ; overrides tight vert ] R E B O L [title: "selfie"] load-gui i: load %./yourSelfie.xxx view [ image i ] Happy experimenting. You're welcome. Steve
posted by: yoffset 21-Apr-2014/14:49:18-7:00
Thanks Steve, We need more guys like you getting involved :)
posted by: Nick 21-Apr-2014/15:46:59-7:00
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